All About Tweaker

"Tweaker," sometimes also called "the snoot," first saw the light of day in Organica, as a small model with a large polygon count. Then it went on to Ray Dream Studio 5.0.2 for decimation, mapping, and breaking into separate parts. Last, it was imported into Poser 3 as a new figure, given prop eyeballs, and animated. The animation below was output from Poser 4. It used BVHs to simulate flocking, as described in 3D Artist issue #37.
The Tweaker also was on the cover of 3D Artist issue #38!



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Revised: 19 Nov 00
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