3D Artist #32 Online SupplementArchitecture |
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A Week in the Life by John McLoughlin KD Color Lab & Imaging | The progression of a week-long architectural rendering project for a client, done with 3DS Max. | ||
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Capital Modeling by Nancy Heinz-Yerka HeinzSight | Solid modeling of ornate columns in TriSpectives. (Can you say, "Corinthian?") | ||
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Luma Object by Ben Throop | Simulating radiosity in 3DS Max with a plug-in that causes objects to cast their own light. | ||
Landscape |
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Snowy Scenes by Igor Borovikov AnimaTek International, Inc. | How to bring on winter, shown with World Builder. | ||
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Quick Rapids by Mike Swinford UpLate Design | Getting fast water fast in World Construction Set. | ||
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Max Landscapes by Alex Kiriako 3DA Assoc. Editor | Generating landscapes native to 3DS Max using free plug-ins Terrain Material, Mountain, and SuperNoise, plus the free CloudMaker Maxscript. Add Shag: Fur for grass (and dandelion puffs). | ||
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Bryce 3D A Second Opinion by William H. Munns |
Finding proficiency faster in a world of super-complex 3D apps. [example image] 44K GIF | ||
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Bryce Character Animation by Cecilia Ziemer |
Taking a walk in the wilderness. See [supplement] for related images, an animation, and a Bryce BR3 character file for download. ___ This article was excerpted from a much larger submission, with more to appear in 3DA#33, and part of which we have chosen to put online now as the foundation of our new Bryce Page (see "Survival Tips"). | ||
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Seaside Veranda by William H. Munns |
Modeling trees and lattice work in Bryce 3D. [Seaside Veranda] 53K GIF | ||
Escheresque 3D |
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Ascending & Descending by Yu-Kwok Law |
Finding a different viewpoint in 3D Studio (DOS). | ||
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Escher in VRML by Julian De Puma Basemental | Modeling impossible spaces in Animation Master for display in VRML. | ||
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Trexellation by David Greig | 2D tessellations in Ray Dream Studio. | ||
More How-To's! |
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Shag: Fur for Hair by Mike Beals |
Yes, Shag: Fur can do hair in 3DS Max. Here's how. [windblown] 100K GIF "slide show" | ||
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5 Secret Weapons by Phillip Finch | Discussion about five under-appreciated tools for LightWave 3D: StarFire Collection, Macroform, DAB, Surface Effectors, and your word processor! | ||
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Red Rock Bits by Rick Greco Ripix Studios | A roundup of tips for StudioPro, plus one for creating textures in Photoshop. | ||
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Compositing Particles by Jon Winchester WindBlown Productions | Particle systems and compositing for trueSpace in an underwater battle scene, shown with the Primal Particles 1.5 plug-in. | ||
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Deep Textures by Alex Kiriako 3DA Assoc. Editor | Introduction to Bryce 3D's Deep Texture Editor, both for use within Bryce and for export to other apps. Great for "techno" textures! | ||
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Taming The Wave: MetaNURBS by David Hopkins Mach Universe | Defining form using LW MetaNURBS and the Knife tool. | ||
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Explosive Compositing by Aaron Shi AniMagicians | Compositing special effects in 3DS Max using Pyromania. | ||
Tricks & Tips |
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Cover Story by John B. Crane Sandhill Studios | LW MetaNURBS rears a head again. Two heads, in fact. [full text] | ||
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Gaffer by Phillip Finch | Supplying a heavy dose of lighting realism in LightWave. | ||
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Organica Tips by The Gang at Impulse | A collection of tips from Impulse tech support. (Image shown here is from Gregory Denby's Organica report in 3DA#31.) | ||
3D Artist Reports |
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3D Artist Reports by Alex Kiriako & Mike Caputo | Three books and a training plug-in reviewed: The Animation:Master Handbook, Inside LightWave 3D, 3DS Max Organic Modeling Tutorial, and 3D Studio Max 2 Fundamentals (from the cover of which the image here is taken). | ||
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Outburst 1.1 by Josh Nelson | An unusual, advanced particle system for 3DS Max. | ||
Departments |
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| 38 + pull-out | Advertiser Index |
Tell 'em you saw it in 3D Artist! Subscription and cover prices would double without advertising, so let these businesses know that you appreciate their support. Current [Advertiser Index] | |||
| 35, 37 | Business Card Ads | Dealers, training, software, models, textures, and services. | |||
| 38-39 | Classifieds |
Employment ads, 3D Swap Meet, and more! Current: [_Job Ads_|_Classifieds_] | |||
| 6 | Editorial Space | [full text] | |||
| 6 | Errata | Corrections and updates. | |||
| 6 | Masthead | Details about 3D Artist. | |||
| 38 | Toolbox | Where to get more product info. | |||
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