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3DA#39 Topic Index
3D careers & education
> Starting a 3D Curriculum
3D for 2D toons
> Problem Solving on NASCAR Racers
> What If?
3D painting
> Unwrapping for IFW
Compositing
> Working with Virtual Sets
> Max as Standalone Video Editor
> Backdoor HDTV & Other Odd Frame Sizes
> Lighting a Photo-Composite Scene
Cover stories
> Cover Story
Creature design
> Strategies for Serpentine Slithering
> messiah
> When Push Comes to Pull
Digital cameras & camcorders
> Digital Camera Equipment
> Quick Panoramas
> Working with Virtual Sets
> Backdoor HDTV & Other Odd Frame Sizes
Human modeling
> Cover Story
Landscape
> DEM o'Graphics Potpourri
> Quick 3D Terrains for Illustrators
Lighting
> Lighting a Photo-Composite Scene
Managing complexity
> Problem Solving on NASCAR Racers
Map illustration
> Quick 3D Terrains for Illustrators
Modeling, NURBS
> When Push Comes to Pull
Snakes
> Strategies for Serpentine Slithering
Squash & stretch
> messiah
Texture creation
> Unwrapping for IFW
Video output
> Max as Standalone Video Editor
Virtual sets
> Working with Virtual Sets
> Backdoor HDTV & Other Odd Frame Sizes
> What If?
Walk cycles
> Bryce 4 Character Animation

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Revised: 24 Jan 00
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