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3DA#39 Topic Index
3D careers & education
>
Starting a 3D Curriculum
3D for 2D toons
>
Problem Solving on NASCAR Racers
>
What If?
3D painting
>
Unwrapping for IFW
Compositing
>
Working with Virtual Sets
>
Max as Standalone Video Editor
>
Backdoor HDTV & Other Odd Frame Sizes
>
Lighting a Photo-Composite Scene
Cover stories
>
Cover Story
Creature design
>
Strategies for Serpentine Slithering
>
messiah
>
When Push Comes to Pull
Digital cameras & camcorders
>
Digital Camera Equipment
>
Quick Panoramas
>
Working with Virtual Sets
>
Backdoor HDTV & Other Odd Frame Sizes
Human modeling
>
Cover Story
Landscape
>
DEM o'Graphics Potpourri
>
Quick 3D Terrains for Illustrators
Lighting
>
Lighting a Photo-Composite Scene
Managing complexity
>
Problem Solving on NASCAR Racers
Map illustration
>
Quick 3D Terrains for Illustrators
Modeling, NURBS
>
When Push Comes to Pull
Snakes
>
Strategies for Serpentine Slithering
Squash & stretch
>
messiah
Texture creation
>
Unwrapping for IFW
Video output
>
Max as Standalone Video Editor
Virtual sets
>
Working with Virtual Sets
>
Backdoor HDTV & Other Odd Frame Sizes
>
What If?
Walk cycles
>
Bryce 4 Character Animation
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