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3DA#42 Topic Index
3D SIG/user groups
> Putting Your Work into Play
Cover stories
> Heads Up
> Off With Its Head
> Waxing a Goblin Head
Creature design
> Heads Up
> Tonsorial Delight
> Off With Its Head
Digitizing
> Patch Modeling a Head
Facial animation
> Patch Modeling a Head
> Making Stock Models Talk
GIS - geo info systems
> Run, Don't Walk
Hair & fur
> Tying One On
> Tonsorial Delight
> Making Stock Models Talk
Human modeling
> Patch Modeling a Head
> Making Stock Models Talk
Landscape
> Beachcombing
> Run, Don't Walk
Lighting
> A Digital Foot in the Stage Door
> Blender Effects
Managing complexity
> Scenography Techniques
> Animate Low & Render High
> Nonlinear Animation
Morph animation, 3D
> Making Stock Models Talk
Particle systems
> Blender Effects
Radiosity
> Blender Radiosity
Sculpture, traditional
> Waxing a Goblin Head
Stage & set design
> Scenography Techniques
> A Digital Foot in the Stage Door
Solid output (3D printing)
> Off With Its Head
> Waxing a Goblin Head
Stage & set design
> Scenography Techniques
> A Digital Foot in the Stage Door
Storytelling
> Nonlinear Animation
Taming The Wave (column)
> Tying One On
VRML
> Putting Your Work into Play

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Revised: 31 Jan 01
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