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3DA#42 Topic Index
3D SIG/user groups
>
Putting Your Work into Play
Cover stories
>
Heads Up
>
Off With Its Head
>
Waxing a Goblin Head
Creature design
>
Heads Up
>
Tonsorial Delight
>
Off With Its Head
Digitizing
>
Patch Modeling a Head
Facial animation
>
Patch Modeling a Head
>
Making Stock Models Talk
GIS - geo info systems
>
Run, Don't Walk
Hair & fur
>
Tying One On
>
Tonsorial Delight
>
Making Stock Models Talk
Human modeling
>
Patch Modeling a Head
>
Making Stock Models Talk
Landscape
>
Beachcombing
>
Run, Don't Walk
Lighting
>
A Digital Foot in the Stage Door
>
Blender Effects
Managing complexity
>
Scenography Techniques
>
Animate Low & Render High
>
Nonlinear Animation
Morph animation, 3D
>
Making Stock Models Talk
Particle systems
>
Blender Effects
Radiosity
>
Blender Radiosity
Sculpture, traditional
>
Waxing a Goblin Head
Stage & set design
>
Scenography Techniques
>
A Digital Foot in the Stage Door
Solid output (3D printing)
>
Off With Its Head
>
Waxing a Goblin Head
Stage & set design
>
Scenography Techniques
>
A Digital Foot in the Stage Door
Storytelling
>
Nonlinear Animation
Taming The Wave (column)
>
Tying One On
VRML
>
Putting Your Work into Play
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Revised: 31 Jan 01
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