3D Artist #44 Online Supplement [3DA#44 cover]


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This issue went to press on 4 April 2001 and shipped on the 20th.
Page History
24 May 2001: Page 16 errata added.
21-22 April 2001: This page first posted and then filled out.


Table of Contents & Supplementary Info

With few exceptions, article text and images are not posted online, only supplemental materials. To obtain the printed magazine itself, please see details and order form for Single Issues. Six dollars U.S. puts this issue into the mail to you directly in the U.S.A., plus an airmail charge elsewhere.


Cover Story

The cover is by Dwayne Jensen, an artist trained in fine arts who has been working to get painterly results from World Construction Set, with which he did this image, also using LightWave 3D 5.6 and Poser 4.

18 Painterly WCS
by Dwayne Jensen
About how this issue's cover was done, with thoughts on setting up idyllic 3D terrain and lighting, and translating Maxfield Parrish's style to digital art. Done with World Construction Set 5, LightWave 3D 5.6, and Poser 4. (2 pages)

Dressing Up Your 3D Characters

4 Dress Modeling
by Cecilia Ziemer
Creating a new dress for Poser, shown with Carrara. (1.8 pages)

16 Textiles Get Real
by Robert J. Undi
The new 3DS Max r4 plug-in, Stitch, lets users fit cloth patterns as clothing right onto 3D figures, but the first cloth animation plug-in, ClothReyes (now free), can be used to get a better fit and maybe better animation. (2 pages) [errata]

28 Conformable Dresses
by Cecilia Ziemer
Taking a 3D dress and breaking it into the multiple parts needed to conform it to Poser figures, shown using Carrara. (1.2 pages)

Great Variety of How-To's

8 Video Motion Capture
by Petr Sorfa
Bringing motion capture into Animation Master as video. (1.75 pages)

10 Framing a Story, Part 2
by Benoit Guerville
Understanding the impact of shot sizes. (3.2 pages)

13 Custom Maya UIs
by Rudy Cortes
Setting up a Maya character animation interface without doing any programming, by using the free attrCollection MEL script. (1 page)
It is best to follow the article's instructions on locating free MEL scripts on the A/W site, but, last we checked, this link will get you to what you need most: www.aliaswavefront.com/en/Community/Download/mel_scripts/mel_scripts_m.html.

14 Trajectory Analysis
by Adnan Edwards
3DS Max and Character Studio go to court to show the circumstances and results of an unwarranted police shooting. (1.8 pages)

20 Trees, Please!
by David Hopkins
You have seen 2D trees placed on perpendicular planes, and the author revisits how to create your own, and then goes on to demonstrate how to easily create groves and whole forests that won't overload your 3D scenes. (3.33 pages)
Readers can follow this tutorial using a 1.1Mb .zip file with two .lwo LightWave trees available free from LightROM at www.lightrom.com.
For the Grant's Centering free plug-in used, go to members.nbci.com/agwilson/lw-plugs.htm.

23 Tips & Tricks for WCS5
by R Scott Cherba
A collection of texture tips and other pointers. (0.67 page)

24 Getting Started with Blender
by David Weese
Since Blender is a full 3D application available for free download but difficult to use without buying the docs, how can one try it out before deciding to order? The author gives some basics to get you started. (2 pages)


Errata & additional info:
> Page 16: In "Textiles Get Real: Fabric & clothing in 3DS Max r4," the author talks about using the ClothReyes and Stitch plug-ins, and shows why they work best together. Stitch is available for Max r4, and the author's understanding as we went to press was that ClothReyes should work in r4, but he hadn't yet tried that himself. It turns out that the currently available free ClothReyes plug-in does not work in r4, and the only word on an upgrade is that the publisher is "moving toward" one. So the solution for now, if you have r3.x but removed it in upgrading to r4, is to reinstall it.

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