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Who Writes for 3D Artist? | ||
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3D Artist magazine is written by its own Help for new writers It is not unusual for someone to never have been published anywhere before they appear in Community We are looking for more women artists/writers, and for more artists/writers from the international 3D community. Look for info about such contributors in our Comprehensive Index under the topics, "3D around the world" and "Women in 3D graphics." |
Mission Statement 3D Artist serves freelance and other 3D graphics users on desktop computers (Mac, PC, WinNT/2000, and even still some Amiga) engaged in the many and various 3D graphics disciplines including education, or in just plain having fun. ___ Regular coverage for individual 3D applications requires both a reader constituency and regular users ready to contribute articles. (Advertising certainly helps provide space for articles, but isn't a criteria.) |
Getting images published The only way to get images published in |
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Where's my program? If you don't see a 3D application being covered in 3D Artist, that's because members of its user community haven't been stepping forward to support it. This is a reader-written publication and every writer is an everyday actual user, volunteering how-to info about what he or she wants to talk about. We simply do not have any writers standing around waiting for orders telling them what to write about! ___ The editors are waiting to hear from experienced users ready to write how-to articles that will "fly the flag" for programs currently "missing in action" including (but not limited to) Amapi, Cinema 4D, Form-Z, Maya, Rhino, and Softimage. Recently we've also had a shortage of proposals on some former regulars such as Bryce, Poser, and trueSpace, and we really need some Animation Master writing about character animation. | If a tool can't be obtained by our readers for their own work, there is no point in talking about it in 3D Artist. A number of products are currently disappearing from sales channels. | |
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Note Please do NOT attach files to E-mail to ANY We will provide special instructions when we're ready to receive images. | ||
Article Topics | ||
| We are looking for . . . 1) short tips and tricks that might only require 100 to 200 or more words, with or without a screen shot or rendering, and 2) how-to articles of 800 to 1,100 words, occasionally longer, plus related screen shots and usually at least one medium-size (c. 1024x768) rendering. Such an article should speak peer-to-peer, aimed at advanced-intermediate to advanced users, should talk about something not covered directly in the software documentation, and should NOT take the form of a full-blown tutorial (that is, not be a complete project shown step-by-step from beginning to end). You will sometimes see tutorials in 3D Artist, but that's not what we're looking for, as our pages can be better used to get right to the point about specific tips. Write for fellow users Your primary audience is only those who use the product you are writing about, including those who don't have it yet but will. This audience has the product and its docs and tuts, so don't bore them with what they already know. Tell them something new you've learned or been able to do with this product. If you like, clue in non-users about what you're talking about, but that's optional. NO news reporting - NO reviews As a 100% "nuts and bolts" how-to publication since issue #32 in 1998, 3D Artist today does not do "first looks," ___ New details pertinent to a how-to article are OK to include, of course. And neutral writers, within the context of their how-to writing, are invited to include personal reviewish comments, such as about how well a product does its job, where its problems are (include how to avoid or work around them), or how well a product works in tandem with the author's other graphics tools. |
Note 1 Never approach a company about writing about its products for Note 2 We sometimes receive article proposals for telling about how a TV or movie character or object was copied or closely emulated. Such images can only be accepted if accompanied with all the copyright and trademark permissions and clearances provided by the respective owners (Paramount for Startrek, Lucas for Star Wars, etc.), which is highly unlikely. Note 3 It is not our or your job to sell the product you are talking about. The best way to "fly the flag" for your favorite app is to show it at work doing something nifty, writing to your fellow users but intriguing non-users, too. |
Issue focus Special issue focus topics and deadlines are listed on our Editorial Calendar page. A focus does not limit an issue to that topic, and some articles may be judged too important to wait for the next issue with a related special focus. |
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