3D Artist Byliners -- Artist/Writers

This list of 3D Artist contributors is complete for issue #s 22 to present, with some earlier contributors also included.


[_Alpha Bio_|_Women_|_International_]

Bill Allen - 3D Artist Editor/Publisher
< ballen [ at ] 3dartist . com > [work]
Bill Allen is Editor/Publisher of 3D Artist magazine and President of its publishing company, Columbine, Inc., founded and operated with Co-Publisher Sally Beach.
Andy Anderson - CyberROM Technologies, Inc. [work]
Andy Anderson's degree in fine art from the San Francisco Art Institute and rural Oregon artist lifestyle led to carpentry, until he came to computer graphics and game development with CyberROM and Trilobyte.
Michael Ash [work]
Michael Ash, who was Tech Support Manager at NewTek during 1998, is an avid plastic and 3D model builder and also participates in live re-creations of battles with medieval armor.
Daryl Bartley - Empire Productions [work]
Daryl Bartley is Senior Animator at Empire Productions, a Northern California-based company specializing in 3D animation for broadcast/video and multimedia conent.
Mike Beals - www.geocities.com/SoHo/4875/ [work]
Mike Beals is a freelance technical writer who has had a lot of fun with 3DS Max and LightWave character animation and has shared some of that with 3D Artist's readers.
Patrik Beck - Electric Crayon Studio [work]
Patrik Beck is a LightWave-based animator in Milwaukee, Wisc.
Roberto Guijarro Belda [work]
Roberto Gujarro Belda is a freelance animator and teacher in Madrid, Spain. His credits include IBM Spain and Canal+ Espana, and work on realtime simulation.
Joel Bellucci - swflorida.com/3d/ [work]
Joel Bellucci is a Web designer and educational CD-ROM author while also working toward a PhD in marine biology and directing a dolphin photo-ID study in Florida.
Trevor H. Booth [work]
Trevor Booth lives in Canberra, Australia, and is lead scientist on a forest farming research project. He uses 3DS Max for scientific vizualization and also finds himself spending a good deal of his leisure time exploring Max's features.
Igor Borovikov - AnimaTek International, Inc.
[work]
Igor Borovikov is Chief Programmer at AnimaTek, where he has worked since 1993. His wife, Inna Cherneykina, is the chief artist and tester on World Builder. They currently reside in the U.S.
Michele Bousquet - www.maxhelp.com [work]
Michele Bousquet is a world-traveling author and teacher who specializes in 3D Studio. She co-authored the first books to appear for 3DS DOS and has gone on to cover 3DS Max. Her work includes training videos, contributions to magazines and books, and instruction for classes and personal tutoring.
Kreg Branden - Meme-X
[work]
Kreg Branden is an animator/modeler who got into 3D starting with Imagine on the Amiga 1000. He is a cofounder of Meme-X, which has created plug-ins published by other companies for LightWave and 3DS Max. One of these, The Incredible Comicshop for Max, was used in creating his 3DA#31 cover image.
Kenneth Brilliant - www.brilliant-creations.com [work]
Kenneth Brilliant has worked for many years as a sculptor and make-up effects artist in the film and television industries. A few years ago he got into computer graphics, moving to LightWave starting with version 5.0.
Mitch Butler - Mitch Butler Company, Inc. - www.mitchbutler.com [work]
Mitch Butler is an Alaska animator now based in Idaho, with experience going back to LightWave 3D v1.0. His self-named company, formed in 1994, does corporate and broadcast animation, and contract modeling. His "Smell of Horror" animation short done with LightWave led the annual Electronic Theater at Siggraph 98, and has been the base for a series of articles in 3D Artist.
Anson Call [work]
Anson Call is an advanced animation student at Utah State Univ. His ElectricImage work was featured in 3DA#38.
David Campbell - Motionart/AAI - www.motionart.com [work]
David Campbell is a traditional artist who stepped into the 3D field in 1991 when he got his first computer. He was trained in classical animation at Sheridan College, and has been working as a freelance artist and animator. He also has taught 2D and 3D animation, and scored music for videos and small films. He presently does work for virtual ride firms in Orlando, Fla. and Holand, and for Marlin Studios texture CDs.
Mike Caputo - Animation Bureau - www.animationbureau.com [work]
Mike Caputo has been doing cel and 3D animation and video production for commercial broadcast since the early 80s, working today on PowerMac. He has written for 3D Artist mainly about Animation Master, but uses a variety of tools in his work. He is an Adobe Certified Expert and teaches After Effects and Premiere at a business school, Future Media Concepts.
Jean-Yves Chasle [work]
Jean-Yves Chasle lives near Paris and teaches mathematics. He also does some frelance work on games and computer graphics, especially animated storyboarding and character creation.
R Scott Cherba - www.cherba.com [work]
R Scott Cherba is an independent photographer and animator in Tucson, Ariz. A geologist and naturalist, he documents and creates scenes of the American Southwest and Mexico.
Keith Christopher [work]
Keith Christopher got into 3D with the freeware raytracer DKB for Amiga. He has done LightWave work for PBS, MCI, and others, and runs the Tomahawk LW3D ftp site.
Ramon L. Colinayo - Digital Dynamics [work]
Ramon L. Colinayo is a freelance 3D animator and also is employed at the Department of Neurobiology at the UCLA School of Medicine.
R. Cory Collins - www.alltel.net/~rccollins [work]
R. Cory Collins has been using Imagine since its earliest days on the Amiga. He freelances part-time outside Macon, Ga.
Rudy Cortes [work]
Rudy Cortes until recently was a Maya animator at Trinity Animation in Lee's Summit, Mo. He worked as a graphic designer before pursuing 3D graphics. He helped create Trinity's Maya training tapes, including Max to Maya Quickstart, and is presently developing segments for a multipart training series, Maya for Beginners.
John B. Crane - www.cranedigital.com [work]
John Crane is an accomplished freelance artist and writer based in Santa Fe, N.M. He works with LightWave on PowerMac and has written about Photoshop, Ray Dream, StudioPro, and ElectricImage. He originally joined 3D Artist in 1996 as Assistant Editor to work with our former online 3D newsletter, and has continued to report on and write how-to's about various Mac-based 3D apps. He did the 3DA#32 cover image and for a time was a 3D Artist Contributing Editor.
Gary M. Davis - www.visualz.com [work]
Gary Davis creates virtual rides for site-based entertainment.
Julian De Puma - Basemental - www.vdyn.com/bsmntl [work]
Julian De Puma has a small production company, Basemental, where he says he vents his "megalomaniac filmmaking fantasies." He also works at 3D content provider Visual Dyanmics in Seattle, Wash.
Barbara Del Duco [work]
Barbara Del Duco came to 3D graphics a few years ago. She says, "I paint on all mediums and model using polymer clays. I make miniature settings and scenes using wood, cardboard, paper, and cloth." She does similar settings using Ray Dream Studio 5 for Windows.
Gregory Denby [work]
Gregory Denby has been involved with 3D graphics since 1988. Although he works in gallery design, he says his primary interest in 3D is as an art form and an extension of his painting and sculpture.
Chris Derochie - www.the-forge.ie [work]
Chris Derochie holds dual Irish and Canadian citizenship and has worked all around the world since the early 1980s for traditional 2D animation studios such as Disney and Bluth, and last year finished The King and I for Rich Animation. He has used Poser for planning 2D scenes and designing character walks, and recently began supporting the program with various resources in his PoseAmation CD series.
Dennis DeRyke - www.best.com/~notamask [work]
Dennis DeRyke is employed as an OpenGL and Java 3D programmer in the MCAD area at Sun Microsystems. On his own, he does pen-and-ink illustration, and is taking formal training in oil painting.
Stefan Didak - Animagic Development - www.euronet.nl/users/sdidak [work]
Stefan Didak both writes and uses software for graphics, sound, and video, including work on 3D Studio plug-ins. An avocation is helping re-create ancient theaters in 3D.
Gary Dohanish [work]
Gary Dohanish is one of 3D Artist's longest-running contributors, reporting on 3D Studio and AutoCAD. Originally involved in forensics and architecture, he and his studio have branched out to also do 3D graphics for video production.
Timothy Duffield [work]
Timothy Duffield is a sculptor and landscape architect. A native of England, he came to the U.S. in the 1960s on a Fulbright scholarship. He has taught sculpture and landscape architecture at the University of Nebraska, Rutgers, Temple, and elsewhere.
Adnan Edwards - Axis Animation & Graphics Des. - www.axisagd.com [work]
Adnan Edwards of Tallahassee, Fla. has been working in forensic animation since around 1990. He has written for 3D Artist about 3DS DOS and Max, and about the issues of forensics discipline. He did the spectacular issue #28 cover.
Jeremy A. Engleman - www.3dillustration.com [work]
Jeremy A. Engleman uses a variety of applications including 3DS Max, LightWave, and Softimage. He currently works for a video game company developing for Playstation, Nintendo, and Dreamcast, and also does some freelancing. His past work includes Riven, Peter Gabriel's Eve, Sting's All This Time, and Corbis's Leonardo da Vinci. Additionally, he has done print illustration including for a book, Millenium, to be released this Fall.
Mary Jo Fahey [work]
Mary Jo Fahey is a writer and computer consultant based in New York City. After running the New York VRMLSIG (www.nyvrmlsig.org for three years, she is today its publicist and event planner, and helps members promote their work. She is author of more than a half-dozen books on Web publishing, including Web Advertising & Marketing by Design from Microsoft Press (ISBN 1572318368, $24.99).
Rick Fernandes - JMS Naval Arch. & Salvage Eng. - www.jmsnet.com [work]
Rick Fernandes has a degree in graphic design and technical illustration. He has been with JMS since the early 1990s, where he is the art director and technical writer. His work has appeared on six episodes of the Discovery Channel's "Shipwreck!" series, which can be seen in rerun, and in the new series "On The Inside."
Phillip Finch [work]
Phillip Finch wrote several LightWave articles for 3D Artist before departing 3D graphics to take a senior editor position at a publishing house. His background includes both newspaper reporting and writing fiction (screenplays and 11 novels).
Francesco Franceschi - victorian.fortunecity.com/george/437/index.html [work]
Francesco Franceschi is a computer graphics artist in Rome, Italy, where his work recently received a public showing. He uses primarily Imagine 4.
Christian Gahre - CGA CAD Grafik Animation - www.cga.de [work]
Christian Gahre writes from near Hanover, Germany, where he does architectural rendering, game development, and film/video work. His tools include LightWave, 3DS Max, World Construction Set, and Digital Fusion.
Rob Glidden - Quadramix, Inc. [work]
Rob Glidden's Quadramix, Inc. is a content developer involved in creating educational titles. He wrote for 3D Artist from 1994 to 1996, and was on staff as contributing Technical Editor during Aug. 1995 to May 1996. He was especially associated with 3DA's former online newsletter, The Tessellation Times.
Sotiris Gougousis - users.forthnet.gr/her/sogou1 [work]
Sotiris Gougousis is a physicist and electronic engineer who lives on the Greek island of Crete. He works in the education field, specializing in multimedia productions.
Rick Greco - members.aol.com/ripix [work]
Rick Greco has been in Mac-based computer graphics since Photoshop 2.5 and Ray Dream 3. He freelances as an artist and writer, and also is a photo and graphics editor in Las Vegas, Nev. He has written for 3D Artist about Photoshop, Poser, Ray Dream, and Photoshop.
David Greig [work]
David Greig is an electronics design engineer who does art in his spare time.
Gary Gresham - Nsight [work]
Gary Gresham's Nsight Studios publishes objects for practical use in architectural animations, for 3DS Max/Viz and .3ds.
Ian Grey - Poser Forum Online - www.poserforum.org [work]
Ian Grey is director of the Poser Forum Online, and was one of the writers on the Poser 4 manual.
Gayle Gross de Nunez - Cajal - cajal.com [work]
Gayle Gross de Nunez, PhD, is a neurobiologist and former medical research faculty member at Duke Univ. Today she does freelance medical illustration, which has appeared in 3D Artist's pages and on network television news.
Bathsheba Grossman - Protoshape - www.protoshape.com [work]
Bathsheba Grossman graduated summa cum laude from Yale with a math degree and then received a masters in sculpture from the Univ. of Pennsylvania. She taught programming at Pratt Inst., went freelance to do major PERL/CGI programming and Web site development work, and now is a full-time sculptor and service bureau operator.
Benoit Guerville - WIDE - www.aldeus.net [work]
Benoit Guerville lives outside Paris, France. He notes that, while his earlier cinematic works didn't have much CGI, they did show what can be done with less budget and more imagination.
Clay Hamilton - Paradox Productions [work]
Between his runs as a river rafting guide where he lives in very rural and scenic southeastern Utah, Clay Hamilton does museum and educational multimedia development. Like his frequent collaborator, Theresa Breznau, he is an expatriate corporate artist. Besides currently pushing development of computers use in education, they also are looking to get into visualization of geologic forces.
Ed Hanson - Aegis, Inc. - www.olywa.net/aegis [work]
Ed Hanson is a retired Washington State Patrol detective with a BA in related subjects and considerable special training. His experience includes investigating organized crime and the 1980s Green River serial murders. His Aegis, Inc. brings together specialists for "total crime and accident scene reconstruction and management."
Alan Hashimoto [work]
Alan Hashimoto, an assistant professor in the Art Department of Utah State University, is the founder and leader of USU's large 3D graphics program.
Nancy Heinz-Yerka - HeinzSight [work]
Nancy Heinz-Yerka and her husband have a computer graphics company, HeinzSight, in Prospect, N.Y. She has written several articles for 3D Artist about solid modeling and historical re-creation using TriSpectives.
Eun Kyeong Anna Hennequet - www.dreamt.com [work]
Eun Kyeong Anna Hennequet, today a freelance artist located on California's north coast, is a native of South Korea. She is a graduate of the Parson School of Design and has done award-winning design and art directing. She was a co-author on Inside 3D Studio Max R2 Vol 3., and is a partner with husband Jacques Hennequet in Dreamtek LLC.
Jacques Hennequet - Dreamtek, LLC - www.dreamt.com [work]
Jacques Hennequet is art director with a northern California game company and also a freelance artist with wife E.K. Anna Hennequet at Dreamtek LLC. He is a native of France who graduated from the NYU Film School. During his New York City years, he worked as an animator, producer, and director on many cable and broadcast TV projects. Another specialty is script writing.
Alfonso Hermida [work]
Alfonso Hermida by day designs planetary probes for NASA, such as work on the Cassini Saturn mission. He is a mechanical engineer with masters degrees in both dynamics and space systems. For recreation he works on a wide variety of 3D graphics activities, including writing books and articles. He is the author of the Blob Sculptor series of programs for DOS, Mac, and 3DS DOS.
Andrew Hess - www.scruz.net/~andyh/ [work]
Andy Hess wrote a number of articles for 3D Artist about StudioPro.
David Hopkins - 3D Artist staff, Contributing Editor - www.machuniverse.com [work]
David Hopkins began his writing career with Avid and Amazing Computing, and started writing about LightWave before it got that name. His Taming The Wave was a long-running popular column in Video Toaster User until that magazine was acquired and shut down by Miller Freeman, Inc. At that point, starting with our issue #27, he moved the column moved to 3D Artist, where he continues to tell about LightWave explorations and practical animation and video work for clients such as Merrill Lynch and the Southern California AAA using an all-Alpha network.
Rich Jackson - www.eaglequest.com/~rich [work]
Rich Jackson is an artist/animator who has freelanced in the Detroit area for several years. His experience with LightWave goes back to its early days on the Amiga.
Wallace Jackson [work]
Wallace Jackson has worked on multimedia services for some of the largest U.S. and Asian computer hardware companies, and also does content development.
Dwayne Jensen - members.home.com/dwaynejensen/index.html [work]
Dwayne Jensen is a freelance fine arts painter (oils), and 2D and 3D computer artist. He resides in Kamloops, B.C., Canada where he has worked on projects for notable clients such as Miramax Films, the NBA, Western Canada Theatre, and Harrison Galleries. If you saw The Cider House Rules, you viewed his WCS work in the background behind the railroad station at the beginning and end of the film. And, if you have WCS, then you've been using stock trees and foliage that he provided starting back with version 2.
Tim Johnson [work]
Tim Johnson was graphic artist at KSTU Fox 13 in Salt Lake City, Utah, and more recently has become a producer and editor with the Educational Management Group in Arizona.
Archie Jones - www.llano.net/~archie [work]
Archie Jones is a freelance animator in Lubbock, Texas.
Paul Kakert - Image Performance - www.netexpress.net/~forensic [work]
Paul Kakert has worked in broadcast, multimedia, architectural, and forensic computer graphics for more many years. His articles for 3D Artist have been concerned mainly with forensic animation and video production. In 1998 he expanded his solo work based in Iowa into a new production company, Image Performance, located in San Diego, Calif.
Jermome R. Kalisz - KaliszArt [work]
Jerome Kalisz has a masters in architecture and does computer architectural design and art for set design and virtual worlds.
Charles Kaufman - New ARToons - www.aracnet.com/~kaufman/3D1.html [work]
Charles Kaufman owns New ARToons in Germany and uses Animation Master on PowerMac.
Sanford Kennedy - Sanford Kennedy Design - www.sanfordkennedy.com [work]
Sanford Kennedy, who has written many of 3D Artist's most sophisticated how-to articles, started in the entertainment business with mechanical special effects from the first Star Trek and second Star Wars movies. He published a magazine himself, Special Effects Business, during 1988 to 1991, covering both traditional work and the emerging field of computer graphics imagery. His movie CGI experience includes working on Virtuosity. Today he writes for several publications about 3D apps from Poser to Softimage, teaches 3DS Max at Art Center College in Pasadena, Calif., and does private tutoring. His 3D Artist work includes the cover images for issue #s 16, 27, and 34.
Doug King [work]
Doug King is a longtime freelance writer and consultant who covers computer graphics and high-end technology for site-based entertainment.
Alex Kiriako - 3D Artist staff, Associate Editor (former) [work]
Alex Kiriako was Associate Editor at 3D Artist magazine during May 1994 to April 1998, during which time he wrote numerous news, review, and how-to articles for Mac and PC 3D products.
Ryan W. Knope - www.3dluvr.com/fyrenurbs [work]
Ryan Knope specializes in character modeling.
Michael Koch - www.uni-mainz.de/~kochm002 [work]
Michael Koch is a freelance artist in Mainz, Germany. He explored 3DS Max facial animation for 3D Artist in two big articles dealing with expressions and shape controllers, and also did the 3DA#30 cover image.
Michael Krakow [work]
Michael Krakow is an American who lives and works in San Jose, Costa Rica. Besides his own sculptural work, he does architectural renderings and animations for local architects, as well as theatrical posters. You can reach him at his snail mail address: Michael Krakow, SJO 2651, P.O. Box 025216, Miami, FL 33102-5216, USA.
Boyd Lake - Nvision - www.itsnet.com/~hawkr [work]
Boyd Lake is an animator with business software publisher Xactware, Inc., and does freelance animation and architectural rendering as Nvision.
Laurens J. Lapre - www.xs4all.nl/~ljlapre/ [work]
Laurens Lapre is the creator of Lparser, a freeware L-systems program for MS-DOS that he has shown off to great acclaim.
Yu-Kwok Law - www.skyinternet.ca/~yklaw [work]
Yu-Kwok Law emigrated from Hong Kong in the mid-1990s and today is a freelance architect and computer graphics designer/animator in Burnaby, B.C., Canada.
Verin Lewis - CyberROM Technologies, Inc. - www.mind.net/cyberrom [work]
Verin Lewis teaches 3D graphics in Oregon, and has done subcontract work on a number of games and other projects.
Pat Lichty - www.imperium.net/~voyd [work]
Pat Lichty describes himself as "a fine artist who pays the bills with graphics," including work on game and Web development with clients from Fortune 500 companies to rock groups.
Eric Lindstrom - www.nwlink.com/~elndstrm [work]
Eric Linstrom is a school district system admininstrator and does some computer graphics on the side.
Robert Lominski [work]
Robert Lominski has a degree in architecture, and has worked with mechanical and architectural design firms. He also teaches AutoCAD and 3DS Max.
Ron Lussier [work]
Ron Lussier has been in computer graphics since 1987 and today is a lead artist with LucasArts Entertainment, working with many different 3D apps including 3D Studio Max.
Chris Maraffi - Intent Productions - www.intentp.com [work]
Chris Maraffi is a certified Softimage 3D instructor who has taught advanced classes at NYU, Parsons, SVA, the Masters Institute, and Mesmer. He recently produced a new Softimage video training series, available from his Intent Productions.
Tom Marlin - Marlin Studios - www.marlinstudios.com [work]
Tom Marlin is a longtime artist with experience from classical media to 3D graphics and game development. His Marlin Studios creates commercial texture collections.
David Marrano - www.cleftwain.com [work]
David Marrano is a freelance graphics designer with a master's degree in marketing and advertising from Emerson College. He creates multimedia tools and other works for companies such as IBM, Oracle, J.D. Edwards, and Hasbro.
Michael McDaniel - www.aquinas.edu/mathematics/projects.htm [work]
Michael McDaniel is a professor of mathematics at Aquinas College in Grand Rapids, Mich. He has been using Autodesk products to make images for his classes and his research since 1991.
John McLoughlin - KD Color Lab & Imaging, Inc. - www.kdcolor.com/TheDigs/3da_refer.html [work]
John McLoughlin is the Managing Director of KD Color Lab Imaging in downtown Cleveland, Ohio, an operation with 15 employees that provides a spectrum of computer and traditional color graphics services. He got his start in 3D while working with AutoCAD as a custom product design engineer. His firm uses 3DS Max and LightWave, and runs on a network of Intel, Alpha, and Mac machines.
Frank McMahon - www.fmstudio.com [work]
Frank McMahon is a Maine-based freelance writer and artist whose work has appeared in many multimedia publications. His graphic design, animation, and video credits include work for clients such as Time-Warner, Fox, and Continental.
Larry Mitchell - MIT-F/x, Inc. - www.lm-p.com [work]
Larry Mitchell's involvement in desktop 3D graphics spans the history of the field, starting with developing the first commercial 3D font set for the Amiga in 1987. A very long list of impressive animation, video, music, production, and software development credits is matched by teaching, lecturing, and playing a major part in setting up schools to teach animation.
Tim W. Moseley - Mosely 3Design [work]
Tim Moseley has done graphics work for Neiman Marcus, interface design for IBM, and game development for Lake Tahoe and Paradigm.
William H. Munns - www.munnsgallery.com [work]
Bill Munns has a long list of credits for sculpture and special effects creature work for museums, theme parks, and film and TV, everything from doing work on a Budweiser frog commercial to having a sculpture of (our 3.25 million year old ancestor) "Lucy" in museums in France and the U.S. After teaching himself Bryce, he burst onto the 3D scene with a ringing defense of that program and of more artist-friendly software in general, which appeared in 3DA#32. His work on the Seven Wonders of the Ancient World debuted in the following issue with the Pharos lighthouse. He since has been hired by Bryce's publisher, MetaCreations, to complete the series for an advertising campaign.
Paul Muns - www.deltanet.com/users/dznwks/ [work]
Paul Muns is a 3D artist and freelance illustrator who has written for 3D Artist about POV-Ray and Rhino.
Martin Murphy - www.netcom.ca/~m.murphy [work]
Martin Murphy is a freelance illustrator working out of Toronto, Canada on PowerMac.
Josh Nelson - home.earthlink.net/~jjnelson [work]
Josh Nelson is an independent producer and special effects artist based in the San Francisco area. His work ranges from medical simulations to special effects and games.
Michael Nibeck - Digital Horizons, Inc.
[work]
Michael Nibeck has taught Infini-D seminars, and his Digital Horizons consulting firm specializes in multimedia.
Bjorn Nilssen - home.sn.no/home/bjoernk/ [work]
Bjorn K. Nilssen lives in Kristiansan, Norway.
Paul Oglesby - Picture Garden - www.picture-garden.com [work]
Paul Oglesby first got into game development on the Amiga and Atari ST in 1986, moved to 3D Studio DOS, then on to Wavefront and PowerAnimator, and today Maya. Besides running a busy animation studio in England, he recently formed Picture Garden to publish high-quality textures.
Rob Oudendijk - Birdland [work]
Rob Oudendijk is from the Netherlands and works in Japan for Birdland, which creates medical videos. His career also includes being a design engineer for video systems, video editor/artist, and actor/dancer. He says that studying dance and theater in New York City "gave me experience with the use of space, time, and lighting, and how to create and control them."
Wade Owens - Owens Graphics [work]
Wade Owens is Chief Artist with Owens Graphics in Illinois, doing freelance art and video editing. His brother and writing collaborator, Steve Owens, is a technical writer with US Robotics.
Jeff Paries [work]
Jeff Paries was a college student who started writing for 3D Artist about Playmation (now known as AM98) starting with our 1994 Siggraph issue. He later went to work for Hash, Inc., where he is today. His contributions included the 3DA#19 cover image.
Randy Penn [work]
Randy Penn is a longtime Imagine user.
Peter Plantec - DreamScape Productions - www.cinenet.net/~thenar [work]
Peter Plantec has written for many multimedia publications and has a very eclectic background involving Hollywood, psychology, retail, and multimedia development. He writes about 3DS Max and LightWave, and authored a book on trueSpace 2.
Robert Powers - www.powersfx.com [work]
Robert Powers is a graduate of the Univ. of Southern California Cinema Production program. He has provided visual effects for a wide range of TV series and feature films, including Honey I Shrunk the Kids, The Cape, Team Knightrider, Meteorite, Ghostcop, Disturbing Behavior, Bats: The Movie, and HBO's The Sender.
Eric Regner - www.steldyn.com/dig [work]
Eric Regner is manager of the Stellar Dynamics Digital Imaging Group.
Rodger Reynolds - www.netcore.ca/~reynolds [work]
Rodger Reynolds describes himself as "a fairly obsessive hobbyist happily building a virtual world for his own entertainment." He makes available the Animation Master objects from his articles via his Web page.
Roy C. Riggs - personalweb.edge.net/~fur/ [work]
Roy Riggs is the Manager of R&D at EdgeNet Media. For fun, he develops free Windows utilities (PHI Builder, Mapping Magician) to help Poser users create their own custom models.
Charles Rohn - Show Me [work]
Chuck Rohn started with computers in the 1960s and once worked as a mainframe systems programmer, but today is a top official and a principal at Darling's, a statewide car sales company in Maine. His computer graphics company, Show Me, develops and provides computer training.
Donald Schnader
[work]
Donald Schnader is a mainframe systems programmer in Birmingham, Ala., who, as a hobby, has been involved with low-cost animation tools going back to Grasp, Animator, and Polyray. He is an early player at using Poser 3 for storytelling, and recently has been hiring out to do animations for the Web using Poser.
Marius E. Scholtz [work]
Marius Scholtz is a freelance artist and native of South Africa who came to the U.S. to study animation.
Paul Schuyler - www.akropolis.net/schuyler [work]
Paul Schuyler is an architect in Truckee, Calif., with many years' experience with a variety of 3D software. He is available for architectural rendering assignments, and is looking to expand into landscape design and environmental simulation.
Christian G. Senn - www.senntient.com [work]
Christian Senn is a freelance artist in San Francisco. He has experience in game design, advertising, computer animation, and music composition.
Steve Sherer - Sherer Digital Animation, Inc. - www.shererdigital.com [work]
Steve Sherer has been a pioneer in desktop photorealistic character development, following earlier careers in automotive design and as a teacher of design. He has done five 3D Artist covers and also designed our cover banner. Soon after starting to build a reputation for his work with 3D Studio for DOS in 1993, he was assigned to do a full level on LucasArt's Rebel Assault game. His Sherer Design Associates, now Sherer Digital Animation, today continues to create characters and also is developing site-based entertainment.
Todd Sheridan - GlyphX, Inc. - www.glyphx.com [work]
Todd Sheridan's GlyphX provides 3D imagery for games, animation, and print media. His Web site is a model of how to present a gallery of one's work.
Aaron Shi - AniMagicians - www.amagic-inc.com [work]
Aaron Shi has been in graphics since 1991 and today is Lead 3D Animator at AniMagicians, a Massachusetts game and multimedia development company.
Petr Sorfa [work]
Petr Sorfa is an expert on C/C++ programming and his day job is software engineer at SCO/Caldera, in addition to technical writing, maintaining several Open Source projects, and doing graphic design and comic art.
Lou Spivak - 3D Artist staff, Assistant Editor Emeritus [work]
Lou Spivak was one of 3D Artist's first subscribers and soon made himself valuable with part-time assistance to staff. He today is retired from his career as a film and video editor with CBS News, but continues to help out as a 3DA Assistant Editor.
Lee Steel [work]
Lee Steel, who has been very active in user groups, lives in northeastern Connecticut where he works on civil engineering site vizualization and accident reconstruction.
Robert Stein III - Anagraf/x - www.rs3art.com/~rs3 [work]
Robert Stein has a classical art education and was widely published (remember those Banana Republic catalogs?) before ever meeting a computer. He went from the Aurora 125 in 1986 to early Amigas, and then to 3D Studio in 1991. He was a lead artist for Trilobyte on Virgin Interactive's 7th Guest and XIth Hour games.
Lee Sullivan [work]
Lee Sullivan is a freelance 3D animation artist in North Carolina. She also has lived and worked in Mexico City.
Shawn A. Svacha - Puppet Creations - www.puppet-creations.com [work]
Shawn Svacha is a multimedia developer with Texas Commerce Bank.
Swami [work]
Swami is a freelance computer animator who has been active in multiple user groups in central Florida. He has taught at the Orlando International Design School and also tutors.
Mike Swinford - members.home.net/uplate [work]
Mike Swinford is an artist in Nashville, Tenn. who uses 3D graphics in his scenic and lighting design work for the entertainment industry. He also is a Kinetix Forum Assistant.
Fred Tepper - www.projectmessiah.com [work]
Fred Tepper started in stop-motion animation and went on to Lead Character Animator with the original Amblin Imaging team on seaQuest. After that, he was Digital Titanic Model Lead for James Cameron's Titanic at Digital Domain. Next, he was a founding member of Station X Studios, where he worked on projects like Kevin Smith's Dogma and the TNT TV movie, The Hunley. Today he is on the Project:messiah team where his tasks including writing the docs and supervising tech support.
Thomsen-Norre
[work]
Thomsen-Norre is a pseudonym of a long-retired army officer who spends his days watching great High Plains sunsets and trying to figure out ways that programs can complement each other.
Ben Throop - www.servtech.com/~bit [work]
Ben Throop has a BFA in graphic design with a computer science minor. Currently, he is freelancing in New York, and is looking to break into game development work.
Jay Turberville - Studio 522 - www.studio522.com [work]
Jay Turberville is one of the three founding owners of Studio 522, a graphics and animation studio in Phoenix, Ariz.
Robert J. Undi - C3D - www.c3d.cc [work]
Robert Undi has been writing about complex character modeling and animation since 3DA#20 with various plug-ins for 3D Studio DOS and Max, and specializing in facial and full-body scanning for texture-mapping human models. His 3DA#26 cover image is one of our most memorable.
Julien Van [work]
Julien Van is freelance writer in Taiwan who writes about CAD and graphics. He is a prolific book author (in Chinese) covering VRML and many MetaCreations products.
Cees van der Mark, Jr. - www.xs4all.nl/~cvdmark/index.html [work]
Cees van der Mark is a microbiologist and computer manager who works at a hospital in Amsterdam in The Netherlands. An early enthusiast of Lauren Lapre's copyrighted freeware Lparser (L-systems parser), he has written related utilities for it, did two tutorials on it for 3D Artist, and maintains a related Web gallery.
Art Vandeliegh - Epic Software Group, Inc. [work]
Art Vandeliegh is Creative Director at Epic Group Software, which created the tutorials for LightWave's sibling, Inspire 3D.
Eric VanDycke - www.egforum.com/morphworld/ [work]
One of Eric VanDycke's many projects is attempting to make every possible morph target for the standard Poser models, and make them available free to everyone.
Jeffrey W. Wall, M.D. - www.animavitae.com [work]
Jeffrey Wall lives in the Kansas City area, where he practices medicine and is a very active trueSpace user.
Adam Watkins [work]
Adam Watkins has been teaching 3D for several years. As a graduate student, he teaches three courses dealing with 3D in general, motion studies, special effects, compositing, and nonlinear editing as part of Utah State University's Digital Arts program. His involvement began with obtaining a BFA in Theater Scenic and Lighting Design, where he learned to use 3D for design conceptualization.
David Weese - Premier Media Enterprise, Inc. - www.blendedplanet.com [work]
David Weese and his company have, since 1989, provided digital media services and products encompassing commercial music and audio production, graphic design and illustration, Web site design, and video and 3D animation.
Bob Weil - Envision Graphics [work]
Bob Weil's projects have included work for Northwest Airlines, America West, and Hawaiin Airlines, and a science fiction movie. Today he also does Web page design.
Larry Weinberg - Ghost Effects, Inc.
[work]
Larry Weinberg is the creator of Poser, originally published by Fractal Design, which later merged with MetaTools to become MetaCreations. Previously, he and his wife were senior technical directors at Rhythm & Hues doing film and TV special effects, commercials, and theme park rides. They are now based in western Massachusetts.
Josh White - Vector Graphics - www.vectorg.com [work]
Josh White has worked for years in building realtime models for the game and VR fields, and also does artistic illustration and virtual world design. His background is in mechanical engineering and fluid flow simulation. His credits include work on Descent, Zone Raiders, and Ultima Underworld I and II.
Tim Wilson - Crestline Software Publishing - ourworld.compuserve.com/homepages/crestline/gallery.htm [work]
Tim Wilson is a CG producer and author of Humanoid. He was one of 3D graphics' earliest third-party publishers, and has written for 3D Artist about Imagine, LightWave, and low-cost video. His issue #22 Allosaurus cover image is one of 3DA's most memorable.
Jon Winchester - WindBlown Productions [work]
Jonathan Winchester is a freelance digital artist in New Zealand who writes about trueSpace.
Matt Wright - www.martin-wright.freeserve.co.uk/matt [work]
Matt Wright has a B.S. in product design visualization from Bournemouth Univ. He has used Rhino since its first public beta.
Cecilia Ziemer - 3D Artist staff, Assistant Editor - www.3dartist.com/ziemer.htm [work]
Cecilia Ziemer began with a fine arts background, doing traditional art and illustration for science and science fiction, and non-objective paintings that were widely shown. She came to 3D graphics with early versions of Ray Dream and Photoshop on Mac. She became one of 3D Artist's most prolific contributors in late 1995 when she sent several different articles in response to an invitation to tell about her award-winning "Rescue" image, and went on to do much more work, including the issue #s 23, 29, 38, and 42 covers. Today she uses and writes about 3DS Max, Bryce, Poser, and RDS. She has been a part-time outside 3DA Assistant Editor since early 1998, working on fact checking and article development.
Andrey Zmievski - Terralux SDG - www.max3d.com/~terralux/ [work]
Andrey Zmievski's Terralux does custom plug-in programming, and he is the author of several free 3DS Max plug-ins.
[_Alpha Bio_|_Women_|_International_]

Women in 3D Graphics

Independent
Bousquet, Michele
Del Duco, Barbara
Fahey, Mary Jo
Gross de Nunez, Gayle
Grossman, Bathsheba
Heinz-Yerka, Nancy
Hennequet, Eun Kyeong Anna
Sullivan, Lee
Ziemer, Cecilia
Working with others
Breznau, Theresa, see Clay Hamilton
Kaufman, Suzanne, see Alex Kiriako
Wiens, Kimm, see Alex Kiriako


[_Alpha Bio_|_Women_|_International_]

International Contributors
3D Artist is read around the world, and we are pleased to present the work of international artist/writers. These here are from issue #s 21 to present. This list does not include our U.S.-resident contributors who hail originally from countries such as England, France, Hong Kong, Russia, South Africa, and South Korea (use your browser's Find function to locate them above).
_ Australia
Booth, Trevor H.
_ Canada
Campbell, David
Jensen, Dwayne
Murphy, Martin
Reynolds, Rodger
_ Costa Rica
Krakow, Michael
_ England
Oglesby, Paul
Wright, Matt
_ France
Chasle, Jean-Yves
Guerville, Benoit
_ Germany
Gahre, Christian
Kaufman, Charles
Koch, Michael
_ Greece
Gougousis, Sotiris
_ Ireland
Derochie, Chris
_ Italy
Franceschi, Francesco
_ Japan
Oudendijk, Rob
_ Netherlands
Didak, Stefan
van der Mark, Jr., Cees
_ New Zealand
Winchester, Jon
_ Norway
Nilssen, Bjorn
_ Spain
Belda, Roberto Guijarro
_ Taiwan
Van, Julien

[_Alpha Bio_|_Women_|_International_]

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