Articles On 3DS Max/Viz
3D Studio Max
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Trajectory Analysis; Edwards; #44
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Textiles Get Real; Undi; #44
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Patch Modeling a Head, Part 3; Undi; #43
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Scrunch Time; #43
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Tales of Autoback; Dohanish; #43
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Putting Your Work into Play; #42
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Patch Modeling a Head, Part 2; Undi; #42
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Off With Its Head; Ziemer; #42
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Patch Modeling a Head, Part 1; Undi; #41
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Max Explosions; Kennedy; #40
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Cover Story; Dohanish; #39
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Working with Virtual Sets; Undi; #39
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Max as Standalone Video Editor; Undi; #39
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Backdoor HDTV & Other Odd Frame Sizes; Undi; #39
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What If?; Guerville; #39
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Flex; Kennedy; #38
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Poser for Max Model Generation; Dohanish; #38
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Showboating; Butler; #37
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Painting with Noise Maps; Hennequet; #37
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Rendering Unto Caesar; Kennedy; #37
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Polygony; Dohanish; #37
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Cover Story; Hennequet; #36
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Instant Friends; Butler; #36
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Getting a Head; Kennedy; #36
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Working with Blue & Green Screen Compositing; Undi; #36
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Starfield Generation; Undi; #36
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Ultimatte for Blue Screening; Undi; #36
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3D Artist Reports; King, Caputo, Kennedy & Allen; #36
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Cover Story; Sherer; #35
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Poser Parts; Ziemer; #35
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Vizaneering; Dohanish; #35
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3DS Viz Add-Ons; Dohanish; #35
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Working with RealPeople; King; #35
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Three Books for 3DS Max r2; King; #35
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Smoke & Clouds; Shi; #35
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Cheap Tricks; Booth; #35
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Unwrap Unwrapped; Hennequet; #35
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Four Books for 3DS Max 2.x; King; #34
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Going Bats with NURBS; Kennedy; #34
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Shag: Bat Fur; Kennedy; #34
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Using 3DS Max r2 with Poser 3; Kennedy; #34
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Splash!; Beals; #33
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MicroScribe & Rhino; Kennedy; #33
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Instant Cables; Ziemer; #33
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3DA Reports: Books & CDs; Caputo & Spivak; #33
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ClothReyes 2; Undi; #33
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Shag: Fur for Hair; Beals; #32
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A Week in the Life; McLoughlin; #32
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Luma Object; Throop; #32
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Max Landscapes; Kiriako; #32
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3DA Reports: Books & a Plug-In; Caputo & Kiriako; #32
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Outburst 1.1; Nelson; #32
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Explosive Compositing; Shi; #32
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SurfaceSuite; Undi; #31
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Cover Story; Branden; #31
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Max NURBS; Kennedy; #31
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World Builder 2; Kiriako; #31
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3DS Max r2; Kiriako; #31
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3D Speed; Kiriako & Kakert; #31
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ScalpelMax; Schuyler; #31
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Surface Tools; Hennequet; #31
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After the Falls; Gahre; #31
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Bubba's Place; Hennequet & Hennequet; #30
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ClothReyes 1.1; Beals; #30
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Cover Story; Koch; #30
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Shape Animation for 3DS Max r1; Koch; #30
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Another World Revisited; Moseley; #30
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RadioRay; Kiriako; #30
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RayGun; Kiriako; #30
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RayStudio 2.0; Hennequet; #30
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Living with RadioRay; Kiriako; #30
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3DA Reports: Books, Videos, CDs; Kiriako; #30
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3D Studio Max r2; Kiriako; #30
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Custom Tools, Part 2; Zmievski; #30
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Max Booleans; Kiriako; #30
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Cover Story; Ziemer; #29
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A Low-Res Character; Shi; #29
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Custom Tools, Part 1; Zmievski; #29
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Poserboards; Kennedy; #29
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Bidirectional Position Links; Koch; #29
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RayMax; Kiriako; #29
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Contents Page Story; Kiriako; #28
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RealLensFlare 1.5; Kiriako; #28
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Expressive Expressions; Koch; #28
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Maximum Tired; Edwards; #28
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A Forensic Animator's Toolbox; Kakert; #28
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HyperMatter; Kennedy; #28
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4D Paint 1.1; Kiriako; #27
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Sand Blaster; Kiriako; #27
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Working Around; Kiriako; #27
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Porsche Blow-By; Regner; #27
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Background Views; Lake; #27
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Great Blues; Kennedy; #27
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MaxTrax 1.1; Kakert; #27
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Tree Noise; Dohanish; #27
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Two-Fisted 3D; Kiriako; #26
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The Best Max Utility: 3D Studio r4; Kennedy; #26
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Tree Factory Max; Steel; #26
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Tree Expressions; Steel; #26
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Character Studio; Kiriako; #26
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Working Around; Kiriako; #26
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Tank Battle; Kennedy; #25
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Infinite Mapping; Kiriako; #25
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Stereograms; Sheridan; #25
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3D Studio Max; Lussier; #24
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Max Explosion; Didak; #24
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Snake Noise; Kennedy; #24
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Poser Tunic; Kiriako; #24
3D Studio Max, Box modeling
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Cover Story; Dohanish; #39
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Polygony; Dohanish; #37
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A Low-Res Character; Shi; #29
3D Studio Max, Noise tricks
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Painting with Noise Maps; Hennequet; #37
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Starfield Generation; Undi; #36
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Tree Noise; Dohanish; #27
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Snake Noise; Kennedy; #24
3D Studio Max, Patch modeling
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Patch Modeling a Head, Part 2; Undi; #42
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Patch Modeling a Head, Part 1; Undi; #41
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Getting a Head; Kennedy; #36
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Surface Tools; Hennequet; #31
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Cover Story; Koch; #30
3D Studio Viz
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Polygony; Dohanish; #37
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Vizaneering; Dohanish; #35
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3DS Viz Add-Ons; Dohanish; #35
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AutoCAD r14 & 3D Studio Viz; Dohanish; #29
Revised: 23 Apr 01
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